It’s things that this that really tick me off!
I believe it’s the consumers right to mod what they buy. As long as they don’t resell it. (Even then, I’d say a very limited number of copies is still okay)
However, that would be me caring for the consumers, and proposing that I don’t have control over something, and that is unacceptable in the industry!
I think they’re going to singlehandedly kill off the entire PC community by doing this, maybe not immediately, but in the long run, like any other games, people will lost interest.
but that’s okay with the, because that would mean they’d have interest in forking over money for a new game!
How long have Take Two sunken from making mods acceptable in San Andreas, to outright outlawing them entirely in GTA V!
“Is it because of the Hot Cofee Incident?”, I have my doubts, because 1: That was over 10 years ago, and 2: Hot Cofee, with Rockstar’s fault, they added it then, but then hid it, modder simply uncovered it…
From the point of view from an indie developer, I love the idea of modding. The lifespan of my original Rossies game was extended thanks to it being open source, and other people making mods and even total conversions of the game! I was seeing new content based on something I created it. I planted the seed to a then-growing community!
It’s that that makes me commited to make all my games open source, communities are a good thing! Maybe not finantially, but… well, fananical is all that matters to corporations, I forgot.
So my closeing words are: Fuck you Take Two!
Have a nice day!