Mortal Kombat Komplete Edition [PC]: Could the retail version be DRM-free?

Saturday, July 13th, 2013

A Quick update, but I’ve had a thought recently, and it concerns the PC version of Mortal Kombat Komplete. As you all probably know, they mentioned the Steam version will be released in July (it’s out now), but the retail version would have to wait a month later to see the light of day…

Why is that? The retail editions of the console versions are already out, they could’ve been like everyone else and released it on PC physically on the same day, but they haven’t, do you think there’s a reason for that?

Let’s look at other games that had to wait for physical releases on PC, most notably, Telltale games. Whenever they complete a season of their episodic games, us retail gamers always have to wait months untill the retail version comes out, and every Telltale games creation have been completely DRM free! I have a lot of their games, and I love every one of them, they don’t restrict me from doing anything to them, and they’re good fun, what could be better? Some of their games were even published by companies that regularly use Steam or Steam-like DRM, such as Deep Silver and Namco.

It’s not just them, Ubisoft have done something similar as well, as you may or may not know, Rayman Origins didn’t get a PC release untill months after every other version, however, the PC version, even retail, is free of any DRM, and this is coming from the company who invented Uplay, amazing, right?

So I think what WB are doing, are biding their time, waiting untill the other versions sell, and make a profit, and then unleash a version that does nothing to stop trade ins or piracy, to make just a little more money…

Think about it, this is the “Komplete” edition, meaning it has all the DLC included, also suggesting the game may not have any more coming out, so they wouldn’t have any use for Steam or Game for Windows to host and sell more DLC, would they?

The game apparently runs on the Unreal Engine (seeing that Arcade Kollection did, I would believe that), it would be easy to port to PC, the unreal engine’s home, so with that said, development won’t cost much, so I don’t think they’re at risk of losing money, as they wouldn’t have as much to lose…

They say the most important time for sales is the first week, if not the first month, so I think Nehterrealm/WB gamesare waiting until that period is over, and sales go quiet, and then release their game DRM-free! I really hope so!

What do you guys think?… That’s going to be a rhetorical question, isn’t it?

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